By Kenta Yamamoto
This booklet should be of curiosity to students and scholars of Asian reviews, cultural industries, monetary geography, and comparable components of research. It discusses the result of a microscopic survey concentrating on issues corresponding to how animation studios shape company relationships and the way staff achieve talents within the undefined. The method was once according to conventional jap monetary geographical equipment. The learn additionally examines macroscopic matters resembling why business agglomerations are shaped in metropolises, why metropolises increase mutual networks, and the way one of those cultural product is created within the metropolises. The method makes use of case experiences of the animation industries in Japan, South Korea, and China. The precise research covers the method of the industry’s agglomeration in the East Asian metropolises of Tokyo, Seoul, and Shanghai in addition to the department of work between them. furthermore, the transaction relationships between animation studios are tested, including the promoting of the within the peripheral sector of Okinawa, Japan. variations in paintings types and output between those towns also are tested. The examine provided during this ebook contributes to figuring out the spatial constitution and truth of creativity in an cutting edge undefined, relatively the East Asian content material industry.
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Extra resources for The Agglomeration of the Animation Industry in East Asia
1). In Japan, over 130 new animated TV series are broadcast each year, and the animation industry is active year-round. Because a single animation studio cannot create all the necessary drawings for a complete series (which consists of multiple episodes), some episodes are outsourced to other studios. A single animated series may be produced by five or six gross-orderd3 groups, each handling different episodes that air in rotation. 3 Location of Animation Studios in Tokyo In the 1960s, TV animation was the leading content of the Japanese animation industry.
According to the Korea Culture & Contents Agency (2004), animated movies made their first appearance in South Korea in 1957 with a Walt Disney movie. For the next 10 years, all animated movies were imported from the United States. Then, in 1967, the first domestically produced feature-length animated movie was released. In contrast, TV animation started around 1970, with TV stations Korean Broadcasting System (KBS), Tongyang Broadcasting Company (TBC), and Munhwa Broadcasting Corporation (MBC) broadcasting foreign imported animations.
These transaction characteristics make it difficult to record contract details. Therefore, studios generally do not make contract documents, yet they must mutually trust one another because of the risk of uncertainty associated with successfully completing a contract. Mutual trust and flexible transactions between business partners in the same industry sustain the agglomeration of animation studios in western Tokyo. In the case of primary contractors, although their main clients are located in the CBD, their business is more often conducted with others in the same industry than with their main clients, so primary contractors, too, tend to be located in western Tokyo.