Download Programming for Musicians and Digital Artists: Creating by Perry Cook, Ajay Kapur, Spencer Salazar, Ge Wang PDF

By Perry Cook, Ajay Kapur, Spencer Salazar, Ge Wang

Programming for Musicians and electronic Artists: developing tune with ChucK bargains an entire creation to programming within the open resource track language ChucK. In it, you'll research the fundamentals of electronic sound construction and manipulation whenever you notice the ChucK language. As you progress example-by-example via this easy-to-follow booklet, you'll create significant and worthwhile electronic compositions and "instruments" that make sound and tune in direct reaction to application good judgment, ratings, gestures, and different platforms hooked up through MIDI or the network.

Purchase of the print booklet encompasses a unfastened e-book in PDF, Kindle, and ePub codecs from Manning Publications.

About this Book

A electronic musician needs to manage sound accurately. ChucK is an audio-centric programming language that gives distinct keep an eye on through the years, audio computation, and consumer interface parts like music pads and joysticks. since it makes use of the vocabulary of sound, ChucK is simple to benefit even for artists with very little publicity to laptop programming.

Programming for Musicians and electronic Artists deals an entire advent to tune programming. In it, you'll examine the fundamentals of electronic sound manipulation if you discover ways to software utilizing ChucK. Example-by-example, you'll create significant electronic compositions and "instruments" that reply to application common sense, rankings, gestures, and different structures attached through MIDI or the community. You'll additionally adventure how ChucK permits the on-the-fly musical improvisation practiced by way of groups of "live track coders" round the world.

Written for readers conversant in the vocabulary of sound and song. No adventure with machine programming is required.

What's Inside

examine ChucK and electronic tune production side-by-side
Invent new sounds, tools, and modes of performance
Written by way of the creators of the ChucK language

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Extra resources for Programming for Musicians and Digital Artists: Creating music with ChucK

Sample text

3 :: second => now; Modifies twinkle pitch using math, so you can do the 2nd, higher twinkle. 3 :: second => now; You’ve now used variables (both int and float) to make your code more flexible and readable. But can you do something about all of those lines with numbers controlling time? 3 => float myDur; myDur :: second => now; But there’s a better way! You’ll now learn about two more data types that are built into ChucK, specifically to control times and durations. 3::second, to a magical keyword called now.

Why such emphasis on time? Sound is a time-based phenomenon; without the passage of time, there would be no sound. By controlling how and when you do things through time, you have a different and powerful way to work with sound at every level—every molecule of it.  It’s text, plain and simple. Although programming with text may initially seem more abstract or complex than, say, with graphical representations, it’s arguably much easier once you start adding a lot of expressive nuance and logic into your code (which you’ll invariably need to do).

At the same time, many mundane aspects are taken care of under the hood: scheduling, real-time sound input/output, bookkeeping for all the sound generators, and so on. Readability is a central design goal of the language, and that makes it a good learning tool as well.  It’s fun and immediate. ChucK was designed to be a fun language and environment to work in, to experiment in. You can synthesize sounds, make fantastical automations, map physical gestures (for example, with controllers) to sound, network computers together, and even use signal analysis to (computationally) make sense of sound.

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