By Jeff Duntemann
The bestselling advisor to meeting language-now up-to-date and increased to incorporate insurance of Linux
This new version of the bestselling advisor to meeting programming now covers DOS and Linux! the second one variation starts off with a hugely available evaluation of the interior operations of the Intel-based computing device and systematically covers all of the steps fascinated about writing, checking out, and debugging meeting programs.
specialist writer Jeff Duntemann then offers for instance courses for either the DOS and Linux working platforms utilizing the preferred unfastened assembler NASM. He additionally comprises necessary info on the way to use techniques and macros, plus infrequent factors of assembly-level coding for Linux, all of which mix to provide a complete examine the complexities of meeting programming for Intel processors.
supplying you with the root to create executable meeting language courses, this book:
* Explains tips on how to use NASM-IDE, an easy application editor and assembly-oriented improvement environment
* information the main used parts of the 86-family guideline set
* Teaches approximately DEBUG, the only Most worthy device you've as an meeting language programmer
* Examines the operations that computing device directions strength the CPU to perform
* Discusses the method of reminiscence addressing
* Covers coding for Linux
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Extra info for Assembly Language Step-by-step: Programming with DOS and Linux
There you have it: 988,664 decimal = F15F8H. Note the presence of the H at the end of the hex number. From now on, every hex number in the text of this book will have that H affixed to its hindparts. It's important, because not every hex number contains letter digits. There is a 157H as surely as a 157 decimal, and the two are not the same number. ) Don't forget that H in writing your assembler programs, as I'll be reminding you later on. Practice. Practice! PRACTICE! The best (actually, the only) way to get a gut feel for hex notation is to use it lots.
Newcomers sometimes find this a perplexing and disturbing word, since random often connotes chaos or unpredictability. What the word really means is "at random," indicating that you can reach into a random-access memory chip and pick out any of the bits it contains without disturbing any of the others, just as you might select one book at random from your public library's many shelves of thousands of books without sifting through them in order. Memory didn't always work this way. Before memory was placed on silicon chips, it was stored on magnetic gadgets of some kind, usually rotating drums or disks distantly related to the hard drives we use today.
It reads and writes memory a double word (32 bits-4 bytes) at a time. The 80386 was enormously more powerful than the 80286, and a great deal faster. From there to the 80486, to the Pentium, the Pentium II, the Pentium Pro, the Pentium MMX, and most recently the Pentium III, was a straight-line march along the 32-bit pathway toward more speed, power, and capacity. Irrespective of its 500-MHz speed, the Pentium III remains a 32-bit machine because it fetches information from memory 4 bytes at a time.