Download Adaptive Code via C#, Agile coding with design patterns and by Gary McLean Hall PDF

By Gary McLean Hall

Your procedure might be agile, yet are you development agility at once into the code base? This publication teaches .NET programmers tips on how to supply code the pliability to evolve to altering necessities and client calls for by means of making use of state-of-the-art concepts, together with strong rules, layout styles, and different top practices.

comprehend why composition is premiere to inheritance and the way versatile the interface rather could be
achieve deep wisdom of key layout styles and anti-patterns, whilst to use them, and the way to offer their code agility
Bridge the distance among the speculation at the back of stable rules, layout styles, and most sensible practices through pragmatically fixing real-world difficulties
Get code samples written in upcoming model of Microsoft visible C#
issues contain: Agile with Scrum strategy; dependencies and layering; the interface; styles and anti-patterns; creation to strong ideas, together with open/closed and dependency interjection; and utilizing program templates

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Additional info for Adaptive Code via C#, Agile coding with design patterns and SOLID principles (Developer Reference)

Example text

On the other hand, perhaps too much time was spent refactoring existing, working code, with not enough emphasis on introducing new behavior to the system. Whatever the reason, a 25-percent drop in velocity is not always disastrous, but it could be indicative of further problems to come that you should address as soon as possible. Week-after-week reductions in velocity—protracted deceleration—is a definite problem and probably points to code that is not adaptive to change; something that this book will help you address.

FIGURE 1-7 A sprint burndown chart at the beginning of a sprint. The straight line shows the “line of best fit” to the sprint goal (23 story points, in this example). 24 PART I An Agile foundation From the Library of Ida Schander At each morning’s stand-up Scrum meeting, the points associated with any completed user stories are claimed and deducted from the current remaining total. As illustrated in Figure 1-8, this shows the actual progress of the sprint against the necessary progress in order to achieve the sprint goal.

It is equivalent to saying something like, “We don’t have time for design,” which indicates a very unhealthy working environment. A decision such as this should alert everyone that the team is not adaptive, and is marching steadily toward inevitable failure. Reckless, inadvertent This type of debt is most likely created by a lack of experience. It is the result of not knowing best practices in modern software engineering. It is likely that the code is a mess, much like in the previous case, but the developer did not know any better and therefore could not find any other options.

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